Arquivo do mês: “fevereiro 2012”
Realism and Attention to Detail: The Art Design in Forge of Empires
I have been writing a lot about Forge of Empires’ underlying mechanics and gameplay elements so far. But I have yet to tell you something about one of the most important parts of the game: The Graphics, and the Art …
8.2 dev update
Hey everyone, we finished the 8.2 release a while back, so we thought it was time to update you again on how things are going. With 8.2, there are some new Features like It is now possible to view the …
How to be a Good King and Provide Happiness and Beauty
It’s finally time to continue with our ongoing series, covering insights on the key features of Forge of Empires. Today I would like to tell you a little bit about happiness and being a good ruler. As you guys probably …
The Graphical Development of the Island
The first design for Lagoonia had a strong comic book look, especially seen in the shape of the palm trees: The second draft already shows significantly leaner palm trees, however, the comic-like look is still present: When I imagined the …
Lets start into the new year on DevBlog
Hi all, there wasn’t so much interesting stuff the last few months as you now we changed inventory, traders and market. There were some issues with the graphics, some were too small, some were ok. Now in the beginning of …