Post
8.2 dev update
Hey everyone,
we finished the 8.2 release a while back, so we thought it was time to update you again on how things are going.
With 8.2, there are some new Features like
- It is now possible to view the Quest system on the mobile version. initially we thought the Quest system is mainly used from new players that do not use the mobile version already, but due to high demand we also made it available to the mobile version.
- Also, we added applying to a tribe to lower barriers for new players that are looking for a tribe, because as you all know, good tribe participation is important for your long-term success.
There were of course a lot of other small features like resetting for the war stats display, including and excluding certain unit types in Request Troops (Rally Point) or in the Farm Assistant. There was some other stuff that you won’t see but hopefully will notice: we improved the performance of sorting the overview columns.
With every version we also have to fix bugs since even we are just humans, and will inevitably accidentally introduce a few errors with every version.
- Going forward and backwards in reports sometimes was not working or behaving “strangely”… this was related to reports arriving at the same second. That is usually rare but possible and with auto generated reports like the trade notifications, that error will of course pop up more often. We fixed this one by ordering the reports by their id rather than their date if they arrived in the same second.
- The villageinfo pop up on the map was not working correctly and showed the wrong village information or was even “iterating” over all villages you hovered over with your mouse. Now we are back to only showing village information about the village right under the mouse and not stacking them by accident so no more strange behaviour or annoying iterating.
I recently worked on a bug in the farmassistant – the calculated possible resources are not regarding the village hide or the bonuses correctly. For example it showed that there are 1844 resources available in a village with bonus but the hide is 10 – so in reality there are no resources to get. While simulating the resource production (which is only based on report information) we take these variables also into account now. Also the more rare cases where a hide is bigger than the storage of a villages looks nicer now and indicates that there is nothing to get.
Remember, we can’t fix bugs alone! We need your help with finding them so that we can provide a higher quality game. If you’re interested in helping out, hop on over to beta.tribalwars.net and report bugs in the forum’s bugtracker.
/Sirko
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