The West

· Suivez les traces de Jesse James et de Billy the Kid : explorez l'Ouest sauvage, combattez en duel contre d'autres joueurs en ligne, partez à la conquête de forts et vivez des aventures passionnantes !
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Aperçu du jeu

Détails du jeu

Game Information

Plongez dans le monde du jeu gratuit par navigateur The West, suivez les traces des légendes du Far West comme Billy The Kid ou Buffalo Bill, et créez votre propre avatar. Choisissez l'une des quatre classes de personnage : duelliste, ouvrier, soldat ou aventurier, et accomplissez de passionnantes quêtes. Défiez les autres joueurs en duel, fondez votre propre ville avec eux et participez à des batailles de fort stratégiques ! plus...

Dans le jeu de rôle en ligne The West d' InnoGames , vous commencez dans la peau d'un « blanc-bec » qui affronte les dangers du Far West. Créez votre propre avatar et gagnez de l'expérience en accomplissant des quêtes ou du travail. Devenez un héros de la gâchette en défiant les autres joueurs en duel. Démontrez toute l'étendue de vos talents autour d'une table de poker ou partez à l'assaut de forts avec d'autres joueurs.

Alliez-vous avec d'autres joueurs pour fonder une ville. Les villes vous permettent non seulement de travailler avec d'autres joueurs, mais également d'obtenir des bonus supplémentaires qui vous aideront dans votre progression de la conquête de The West.

Wiki

Actualité

A Happy End25.08.2014

25 août
Adventures have been on the public beta for almost two weeks now and we are very happy with how things are going. The servers are stable (and bored, which is good thing to be when you’re a server) and we notice – and get – hardly any bug reports. Players do keep reporting connection issues […]

Evolution28.07.2014

28 juil.
Most things start with a simple idea. Although I was not working for InnoGames at the time The West was created, I’m pretty sure there was an idea which resulted in the game you play today. The multiplayer instances, in short MPIs, started off with an idea as well but as the development progressed, that […]

How We Taught A Bear To Turn30.05.2014

30 mai
This blogpost was written – but not published – a month ago. I finally had some time to prepare the images which hopefully makes this post a little bit easier to understand. The first prototype of MPIs had already featured a bear and a working pathfinding implementation. Unfortunately, it only worked because it was incomplete […]

Are You Talking To Me?15.04.2014

15 avril
It has been a little bit quiet around here but that silence should be broken today! As we have been secretly working on the Multiplayers Instance whenever we had spare time, the hard labour finally paid off and first results are on their way. I won’t show you anything fancy today, I’m sorry, but maybe […]

MPI: Hide’n Seek04.11.2013

04 nov.
Over the last few weeks, more and more information has been released regarding a feature called multiplayer instances. Since those are quite long and boring words, we internally go with MPIs. Yeah, that’s not really creative, but for now, function over form has to suffice. Today I’ll add to the information already available. As mentioned, […]

Fort battle – mixing things up19.09.2013

19 sept.
As you all might know there are some problems in the actual state of the fort battles. We think the addition of the resistance and damage formula were a good step into the right direction, but there are still lots of balance issues left and we are aware of it. But as usual the main […]

Track It or Frak It!14.02.2013

14 févr.
If you’re a beta player, you’re already enjoying the recently added Quest-Tracker in it’s purest and most prototypal form we could offer you. Although working hard on getting it done for the just released 2.03, we had to postpone it to 2.04. Despite the fact that it basically works sufficiently, we felt it still needed […]

2.03: TheWestApi change25.01.2013

25 janv.
Recently there is a small addition on our TheWestAPI which can be used by scripters. The belonging The West API page on this blog will be updated soon. Our TheWestApi.register method now returns a GameScript object. It contains most of the functionality as the TheWestApi. Due to backward-compatibility the usual methods are still there, but are marked […]

2.03 Sneak Peek: Fetch All The Markers13.12.2012

13 déc.
In the last weeks we’ve mostly been working on fixing bugs and preparing events I’m not allowed to talk about (thus no blog posts, I’m afraid). Recently I’ve been working on a couple of minor features the community has been requesting for ages though. Unfortunately, those additions will be in 2.03 which won’t be released […]

Link all the Items!28.09.2012

28 sept.
Items   At the end I was able to implement a quite small but cool feature which we wanted to have since ages: Link Items. It was almost painful to show up a friend the just acquired recipe he may need or just share the epic item you’ve found during a job. With 2.0 this […]

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Infos

  • Jeu de rôle de cowboy par navigateur
  • Ouest sauvage
  • Développement individuel des personnages
  • Des batailles multi-joueurs stratégiques
  • Interaction aisée avec les autres joueurs
  • Des quêtes passionnantes
  • Plus de 18.000.000 joueurs enregistrés

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