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Our MissionWe’re here to make great games for our players – with high quality, virtual worlds that link millions of people around the world. Anywhere, anytime.
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Innogames at a Glance

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9 Games
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InnoGames Free-to-Play

Leadership Principles


At InnoGames, leaders need to be committed to integrity as they act as role models for everyone in the company. We have therefore created Leadership Principles that are based on our company values and anchored in our daily work. Be it in trainings, our half-yearly appraisals and in 360-degree feedbacks for supervisors: We use them every day as guidelines and our benchmark to constantly advance and improve.
"We are proud that we are living up to our values set out by our Leadership Principles and of how we are achieving that. They are more than buzzwords or an inspirational wall hanging: they outline what we expect from ourselves and make sure we stay true to our DNA. We have developed our Leadership Principles and processes around them to offer everyone in the company clear guidelines on what it takes to be a leader at InnoGames: a high level of expertise, long term strategies, social and personal capabilities and to have a flair for the thing they are doing."
Michael Zillmer, COO and Co-founder


Step-by-step leaders continuously improve the whole company

Fair play

Leaders treat everyone with respect and reasonable in each situation

Open Information Sharing

Leaders embrace openness


Leaders build a passionate team by being a passionate leader

Result Orientation

Leaders set clear expectations, build commitment and set goals to challenge their teams


Leaders aim for quick decisions to empower their teams to act fast


Leaders encourage feedback in all directions in a timely manner to improve constantly


Leaders aim for the simplest solution based on proven solutions

Our Management

At InnoGames, leaders behave with integrity. They act as role models for everyone in the company.
Therefore, our Leadership Principles are anchored in our daily work.


Hendrik Klindworth

Co-founder and Chief Executive Officer


Michael Zillmer

Co-founder and Chief Operating Officer


Eike Klindworth

Co-founder, Creative Director and Board Member


Felix Janzen

Chief Marketing Officer


Christian Reshöft

Chief Product Officer

Our History

From Hobby

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Brothers Eike and Hendrik Klindworth start developing the browser game Tribal Wars with Michael Zillmer. The team is motivated by the idea of creating a game they would enjoy playing which would also offer an extensive, fun gaming experience.
InnoGames History
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What was originally intended to be a hobby project grows much quicker than expected. After Tribal Wars was officially launched in June 2003, the number of players increases to several thousand by early 2004 which makes the introduction of a second world necessary.
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Due to the increased popularity of Tribal Wars, the three company founders decide to work full-time on the development and operation of browser games.

To Full-time

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InnoGames is founded in early 2007 to handle the operation and continued development of its games.
InnoGames History
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Since its foundation the company´s growth rate is accelerating. The founders are able to hire additional team members and work on new games.
InnoGames' second browser game The West is voted browser game of the year and receives awards for best game idea, best gameplay, and best role-playing game.
InnoGames History
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In December, Grepolis becomes InnoGames’ third game to be released to the market.
InnoGames History
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In May, the investor group Fidelity Growth Partners Europe (known as Eight Roads Ventures since 2015) joins InnoGames with a minority share.
InnoGames History
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2012 had been the most successful year in InnoGames history so far. The company employs 250 people in its Hamburg headquarters and reaches over 100 million registered players.
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From this year on, InnoGames focuses on the development of mobile apps.

In April, Forge of Empires scores the  “best browser game“ award from “Deutscher Computerspielpreis“.
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Tribal Wars 2 joins the InnoGames portfolio.
In March, InnoGames moves to its new, bigger office rooms in Hamburg City South. InnoHub, a business center for start-ups and young entrepreneurs, starts in-house.
The company increases its overall revenue to over 80 million Euros and grows over 350 employees in total.
A big part of the new record turnover is due to the mobile games market, where InnoGames grows more than 500 percent.
InnoGames History
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InnoGames wants to conquer the mobile games market even more. They work towards this goal from January on.

The Forge of Empires iPad and iPhone apps have been followed by an app for Android devices.

Elvenar, a fantasy city builder, launches in April.

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The company announces that it hit 100 million Euro revenue in 2015 and grew over 100 percent in mobile.

In October, the Swedish entertainment company Modern Times Group acquires 35 percent of InnoGames at a company value of 260m EUR, from the former investor Eight Roads Ventures and the company’s founders.

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In February, InnoGames acquires the mobile strategy game Warlords.

In May, the Swedish entertainment company Modern Times Group invests EUR 82.6 million to increase its shareholding in InnoGames to 51%.

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InnoGames becomes the first game developer to successfully complete the automated conversion of a complex browser game from Flash to HTML5 with Forge of Empires.

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The company announces record-breaking revenue, fueled by mobile and ongoing content updates.

In June, InnoGames' leading strategy game, Forge of Empies, reaches the 500 million Euro lifetime revenue milestone.

In November, InnoGames marks the 1 billion Euro lifetime revenue achievement (across all portfolio games).

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After 13 years on the market, InnoGames continues to experience ongoing growth with revenues reaching more than 190 million Euro.


Our Office

Friesenstraße 13
20097 Hamburg
+49 40 7889335-0
+49 40 7889335-200