About us

Worlds made in Hamburg.

We’re here to make great games for our players – with high quality, virtual worlds that link millions of people around the world. Anywhere, anytime.

Friesenstraße 13, Hamburg
An illustration of the InnoGames office building in Hamburg
Who we are

Making games in Hamburg since 2007

InnoGames was founded in 2007 in Stade, a mid-sized town near Hamburg. Brothers Hendrik and Eike Klindworth and their friend Michael Zillmer dropped out of their studies to chase one dream: creating innovative, engaging games. Today the company they built makes mobile and browser games for players all over the world.

Our History

Travel through 22 years

Pick a year, or step through our story with the arrows or your arrow keys.

2003: A hobby called Tribal Wars
From Hobby · 2003 to 2005

2003: A hobby called Tribal Wars

Brothers Eike and Hendrik Klindworth and their friend Michael Zillmer start building the browser game Tribal Wars: a game rich and fun enough that they would want to play it themselves. It officially launches in June.

Game launch
From Hobby · 2003 to 2005

2004: Too many players for one world

The hobby project grows much faster than expected. By early 2004, several thousand players have joined and Tribal Wars needs a second world.

Milestone
From Hobby · 2003 to 2005

2005: Going all in

With Tribal Wars more popular than ever, Hendrik, Eike and Michael decide to develop and run browser games full-time.

Company
2007: InnoGames is founded
To Full-time · 2007 to 2009

2007: InnoGames is founded

In early 2007 the founders set up InnoGames as a company to run their games and keep developing them.

Company
2008: The West rides in
To Full-time · 2007 to 2009

2008: The West rides in

Growth speeds up: the founders hire more team members and start work on new games. The West launches and is soon named “Browser Game of the Year” by MMO of the Year, plus awards for best game design, best gameplay and best role-playing.

Game launchAward
2009: Grepolis completes the trio
To Full-time · 2007 to 2009

2009: Grepolis completes the trio

In December, Grepolis becomes the third InnoGames game on the market.

Game launch
2010: A first investor
Going Global · 2010 to 2014

2010: A first investor

In May, investor group Fidelity Growth Partners Europe, today known as Eight Roads, takes a minority share in InnoGames.

Company
Going Global · 2010 to 2014

2012: Our best year yet

The most successful year in InnoGames history so far: 250 people at the Hamburg headquarters and more than 100 million registered players. Grepolis wins “Best Classic Browser MMO” from MMO of the Year.

MilestoneAward
Going Global · 2010 to 2014

2013: Mobile comes first

From 2013 on, InnoGames focuses on developing mobile apps. In April, Forge of Empires wins “Best Browser Game” at the German Computer Games Awards.

CompanyAward
2014: Tribal Wars 2 and a new home
Going Global · 2010 to 2014

2014: Tribal Wars 2 and a new home

Tribal Wars 2 joins the portfolio, and in March the company moves into new, bigger offices in Hamburg City South. Revenue passes 80 million EUR, the team grows past 350 people and mobile revenue rises by more than 500%.

Game launchCompany
2015: Mobile everywhere
Mobile and MTG · 2015 to 2019

2015: Mobile everywhere

After iPad and iPhone, Forge of Empires arrives on Android. In April, the fantasy city builder Elvenar launches.

Game launch
2016: 100 million EUR and a new partner
Mobile and MTG · 2015 to 2019

2016: 100 million EUR and a new partner

Revenue reaches 100 million EUR and mobile revenue more than doubles. In October, Swedish company Modern Times Group acquires 35% of InnoGames at a valuation of 260 million EUR, with the shares coming from Eight Roads and the founders.

MilestoneCompany
2017: Warlords of Aternum, and MTG goes to 51%
Mobile and MTG · 2015 to 2019

2017: Warlords of Aternum, and MTG goes to 51%

In February, InnoGames acquires the mobile strategy game Warlords of Aternum. In May, MTG invests another 82.6 million EUR to raise its share to 51%.

Game launchCompany
2018: First to make the jump to HTML5
Mobile and MTG · 2015 to 2019

2018: First to make the jump to HTML5

With Forge of Empires, InnoGames becomes the first game developer to complete the automated conversion of a complex browser game from Flash to HTML5.

Milestone
2019: Record revenue, two big milestones
Mobile and MTG · 2015 to 2019

2019: Record revenue, two big milestones

Revenue hits a record, driven by mobile and continuous content updates. In June, Forge of Empires reaches 500 million EUR in lifetime revenue, and in November the whole portfolio passes 1 billion EUR.

Milestone
2020: Still growing after 13 years
Today · 2020 to 2025

2020: Still growing after 13 years

Thirteen years after its foundation, InnoGames keeps growing, with revenue of more than 220 million EUR.

Milestone
2021: Hybrid work arrives
Today · 2020 to 2025

2021: Hybrid work arrives

InnoGames introduces a hybrid work model, so everyone who prefers to work from home has plenty of opportunity to do so.

People
2022: Two launches and a first for fair pay
Today · 2020 to 2025

2022: Two launches and a first for fair pay

Rise of Cultures and Sunrise Village launch in January and February, and Forge of Empires turns 10 in March. In July, InnoGames becomes the first German games company to voluntarily publish its salary bands.

Game launchPeople
2023: Tribal Wars turns 20
Today · 2020 to 2025

2023: Tribal Wars turns 20

In June, Tribal Wars celebrates its 20th birthday. In August, Forge of Empires reaches 1 billion EUR in lifetime revenue.

Milestone
2024: Heroes of History
Today · 2020 to 2025

2024: Heroes of History

In September, Heroes of History launches, a new mix of city builder and hero-collection RPG. After 21 years on the market, Tribal Wars has its most successful year yet.

Game launchMilestone
2025: A new CEO
Today · 2020 to 2025

2025: A new CEO

In October, Christian Reshöft becomes CEO. Hendrik Klindworth, who led the company's operations for more than 18 years, becomes Chairman of the Board and takes on a leadership role at parent company MTG.

People
1 of 21
Show the whole timeline as a list
  1. 2003 · A hobby called Tribal Wars. Brothers Eike and Hendrik Klindworth and their friend Michael Zillmer start building the browser game Tribal Wars: a game rich and fun enough that they would want to play it themselves. It officially launches in June.
  2. 2004 · Too many players for one world. The hobby project grows much faster than expected. By early 2004, several thousand players have joined and Tribal Wars needs a second world.
  3. 2005 · Going all in. With Tribal Wars more popular than ever, Hendrik, Eike and Michael decide to develop and run browser games full-time.
  4. 2007 · InnoGames is founded. In early 2007 the founders set up InnoGames as a company to run their games and keep developing them.
  5. 2008 · The West rides in. Growth speeds up: the founders hire more team members and start work on new games. The West launches and is soon named “Browser Game of the Year” by MMO of the Year, plus awards for best game design, best gameplay and best role-playing.
  6. 2009 · Grepolis completes the trio. In December, Grepolis becomes the third InnoGames game on the market.
  7. 2010 · A first investor. In May, investor group Fidelity Growth Partners Europe, today known as Eight Roads, takes a minority share in InnoGames.
  8. 2012 · Our best year yet. The most successful year in InnoGames history so far: 250 people at the Hamburg headquarters and more than 100 million registered players. Grepolis wins “Best Classic Browser MMO” from MMO of the Year.
  9. 2013 · Mobile comes first. From 2013 on, InnoGames focuses on developing mobile apps. In April, Forge of Empires wins “Best Browser Game” at the German Computer Games Awards.
  10. 2014 · Tribal Wars 2 and a new home. Tribal Wars 2 joins the portfolio, and in March the company moves into new, bigger offices in Hamburg City South. Revenue passes 80 million EUR, the team grows past 350 people and mobile revenue rises by more than 500%.
  11. 2015 · Mobile everywhere. After iPad and iPhone, Forge of Empires arrives on Android. In April, the fantasy city builder Elvenar launches.
  12. 2016 · 100 million EUR and a new partner. Revenue reaches 100 million EUR and mobile revenue more than doubles. In October, Swedish company Modern Times Group acquires 35% of InnoGames at a valuation of 260 million EUR, with the shares coming from Eight Roads and the founders.
  13. 2017 · Warlords of Aternum, and MTG goes to 51%. In February, InnoGames acquires the mobile strategy game Warlords of Aternum. In May, MTG invests another 82.6 million EUR to raise its share to 51%.
  14. 2018 · First to make the jump to HTML5. With Forge of Empires, InnoGames becomes the first game developer to complete the automated conversion of a complex browser game from Flash to HTML5.
  15. 2019 · Record revenue, two big milestones. Revenue hits a record, driven by mobile and continuous content updates. In June, Forge of Empires reaches 500 million EUR in lifetime revenue, and in November the whole portfolio passes 1 billion EUR.
  16. 2020 · Still growing after 13 years. Thirteen years after its foundation, InnoGames keeps growing, with revenue of more than 220 million EUR.
  17. 2021 · Hybrid work arrives. InnoGames introduces a hybrid work model, so everyone who prefers to work from home has plenty of opportunity to do so.
  18. 2022 · Two launches and a first for fair pay. Rise of Cultures and Sunrise Village launch in January and February, and Forge of Empires turns 10 in March. In July, InnoGames becomes the first German games company to voluntarily publish its salary bands.
  19. 2023 · Tribal Wars turns 20. In June, Tribal Wars celebrates its 20th birthday. In August, Forge of Empires reaches 1 billion EUR in lifetime revenue.
  20. 2024 · Heroes of History. In September, Heroes of History launches, a new mix of city builder and hero-collection RPG. After 21 years on the market, Tribal Wars has its most successful year yet.
  21. 2025 · A new CEO. In October, Christian Reshöft becomes CEO. Hendrik Klindworth, who led the company's operations for more than 18 years, becomes Chairman of the Board and takes on a leadership role at parent company MTG.
Leadership Principles

How we lead

At InnoGames, leaders commit to integrity because they are role models for everyone in the company. Our Leadership Principles are built on our company values and anchored in daily work: in trainings, in our half-yearly appraisals and in 360-degree feedback for supervisors. They are our guideline and our benchmark, so we keep getting better.

Michael Zillmer, COO and Co-founder
“We are proud that we are living up to the values set out by our Leadership Principles. These values are more than buzzwords or an inspirational wall hanging: they outline what we expect from ourselves and make sure that we stay true to our DNA.”
Michael Zillmer, COO and Co-founder
Our values

What guides us

  • Fair Play

    We play fair, so our players, colleagues and partners are treated with the highest degree of integrity.

  • Care for Tomorrow

    Sustainability drives our operations and guides our choices, for our players and for us, to ensure long-term success.

  • Take Action

    We take action to make a meaningful impact with a solution-focused mindset. We experiment, learn by doing and keep improving.

  • Share Information and Embrace Feedback

    We share information and embrace feedback to support growth, collaboration and innovation, and a culture of transparency and trust.

  • Love What We Do

    We love what we do, to create unforgettable moments for our players and for us.

Our Management

The people at the helm

Christian Reshöft, Chief Executive OfficerChristian ReshöftChief Executive Officer
Michael Zillmer, Co-founder and Chief Operating OfficerMichael ZillmerCo-founder and Chief Operating Officer
Sebastian Goldt, Chief Marketing OfficerSebastian GoldtChief Marketing Officer
Michael Lenz, Chief Business OfficerMichael LenzChief Business Officer
Eike Klindworth, Co-founder, Creative Director and Board MemberEike KlindworthCo-founder, Creative Director and Board Member
Hendrik Klindworth, Co-founder and Chairman of the BoardHendrik KlindworthCo-founder and Chairman of the Board
The InnoGames office building at Friesenstraße 13 in Hamburg

Our office

Our headquarters in Hamburg, a ten-minute walk from Hammerbrook S-Bahn station.

InnoGames GmbH
Friesenstraße 13
20097 Hamburg
Germany

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